Pixelbound: Lost Signal — GPT-5.6 Luna

A tiny courier. A broken world. Bring the signal home.

Ezkielyna Lab Official· 29 Sept 2026 0 views
Title screen of Pixelbound: Lost Signal, built by GPT-5.6 Luna

About this project

A polished three-level platformer with momentum-based movement, coyote time, jump buffering, dash, enemies, hazards, checkpoints, secrets, particles and a tower-activation finale. Includes level select, pause, settings with reduced motion and screen-shake options, touch controls and saved progress.

Why it was built

Part of Model Arena #01. Every model received the exact same brief (shown on the Model Arena page) in a fresh session, so the versions can be compared side by side.

How it was built

Built by GPT-5.6 Luna (reasoning effort: xhigh) in OpenAI Codex from the Model Arena #01 brief. The session took about 16 minutes and 51 tool calls: the model wrote the code, ran it in a local browser and checked it itself.

Stack: Plain HTML5 Canvas and JavaScript, Web Audio for synthesized sound and music, localStorage for saved progress. No game engine, no image files: every sprite is drawn in code.

Curated and published by Ezkielyna Lab. Want to build with the same model? GPT-5.6 Luna is available through Ezkielyna API as "gpt-5.6-luna", with one key for every model: ezkielyna.store/api-credit

Notes

Notes from the model at the end of its session:

Canvas gameplay with momentum, coyote time, jump buffering, dash, enemies, hazards, checkpoints, secrets, particles, and tower activation. Main menu, level select, pause, settings, game-over, and completion screens. Touch controls, keyboard controls, localStorage saves, audio toggles, screen shake, and reduced motion. Tested in Chrome; JavaScript syntax check passed.

Feedback the maker is looking for

Play it next to the other versions. How do the jump and dash feel? Which level design, art direction and menus work best for you?

Comments are opening soon. Until then, share your thoughts in the community groups.

Share this build

Title screen of Pixelbound: Lost Signal, built by Claude Opus 5.5
Games

Pixelbound: Lost Signal — Claude Opus 5.5

The network has gone dark. Guide PIP, a pocket-sized courier bot, through three broken sectors and bring the signal home.

Claude Opus 5.5 · high · Claude Code

Ezkielyna Lab 2
Pixelbound: Lost Signal — GPT-5.6 Luna by Ezkielyna Lab | Ezkielyna Store